Weekly Progress
Well its been a busy week. AgentOrangeGuy has been slogging away at the usecode this including a nearly finished new Quenton side quest to tie up loose ends in the original quest line. He has also been getting the NPC schedules readjusted for the new building structures, moving the remaining stuff back into the building fountains and general map work.
I’ve been concentrating this weeks work on world building. Tidying up the coastline, forrest of Yew, Mountains and swamp areas around Britannia. Things seems to be going along quiet smoothly. AgentOrangeGuy has located someone to touch up the original U6 portraits. Looks promising and would be nice to have maybe a SI style portrait instead?
Here is a screenshot of the current state of the world build. Still needs work to get it up to a release standard but as you cans see a lot of work has been done.