Archive for September, 2013

Pushme Pullyu and demo update

Posted by Zygon Dragon on 23rd September 2013 in Updates

Another quick update to show we’re still alive and kicking! The demo right now is in testing phases, finding a lot of bugs and such that needed to be fixed before any sort of release.  The big issue right now is the title screen.  You can read the struggle on the Exult forums, and I’m not exactly sure why it isn’t working.  I’ve made two title screens, one from the original U6 title graphics and one that I altered the original black gate title screen from.  Both title screens show up as either a garbled square, or blank (black screen with menu options).  I’m not very literate with any sort of paint programs so the problem might be how I’m creating them, or if I’m even using the correct palette formats or something.  So, if anyone out there wants to take a stab at this problem, please do.  Maybe someone out there can create a title screen for us that actually shows up like the TFL title did in their mod.  If you want to learn the basic stuff, here is the thread on the Exult forum that I have been following:  http://exult.sourceforge.net/forum/read.php?f=1&i=515022&t=515022

If you can create a working title screen for us, you’ll be credited for it and given our thanks, and a huge hurdle in releasing a demo will be cleared.    I have exhausted all options on getting it done myself, I’ve tried everything I can think of.  Hopefully, someone out there knows what they are doing and can help out.  In other news, here is a pic of new shape created of Pushme Pullyu by a contributor who wished to remain anonymous:

horsy.png02 deadpushpull deadpushpull2

 

 

 

– Agentorangeguy