Weekly update: New portraits
My last weeks work has been dedicated to the beta testing of the new Queton side quest in Skara Brae. AgentOrgangeGuy has nicely put together a new side quest to tie up the loose ends which haunt the original Ultima VI plot. I shan’t say anymore as I don’t want to spoil it for you.
AgentOrgangeGuy (a part from the massive work in the Quenton side quest) has been fixing rivers, shrines, general map work and fine tuning his “brawl engine”.
Other news, we have a new member, Odkin, who is touching up all the portraits to match the quality of those in Serpents Isle. Hopefully we can convince him to help out with the intro and end game graphics too. Check out some of his work so far. Absolutely stunning. Don’t forget to check out the new screenshots in the screenshot section too.